Cliva Barker's "Hellraiser" franchise It may not be as popular as "Friday the 13th", "Halloween", "the wicked dead" and "nightmare on Elm Street", but most people still know Pinhead and cenobites. Leather dressed, extra-dimensional demons debuted in Barker's Hellbound Heark novel before causing legendary suffering in Motorhead's films and music videos, but they have yet to play in their own video game (unless you consider it fictional abused "Hellraiser: Hellworld"). However, it is all to change with "Hellraiser: Revival: Revival" by Saber Interactive and Boss Team Games, which will take the players directly to the labyrinth. (Check the trailer gnarly right here.)
"Hellraiser: Revival" tells the story of Aiden, a man who enters the crust of the Knobits to save his girlfriend from a curse. The plot echoes the Greek myth about Orpheus and Eurydice, as well as the underestimated video game "Dante Inferno", but don't make a mistake: this is the story of "Hellraiser". Doug Bradley is ready to repeat the role of Pinfed, and Clevel Barker assured fans that Hellraiser: Revival has such sights to show us (through Polygon):
"(Creators) have immersed the" Hellraiser "universe, catching its essence - seductive traction of suffering, beauty in grotesque - and forged the narrative that invites players to move away from the threshold. Downloading the night.
Moreover, the decision to set the story in the labyrinth seems to be a knot of "Hellbound: Hellraiser II", the most valued and imaginative film in the whole saga. That film explores even the darkest corners of the home grass - and boasts many ideas that will work with horror.
What can the video game learn from Hellbound: Hellraiser II
The first "hellraiser" shows a brief overview of the labyrinth when the cannobes arrive in the household of the cotton family, making us wonder which horrors lie above the shadows. This question is answered at Hellbound: Hellraiser II, which shows Kirsty Cotton (Ashley Lawrence) entering the dimension of the labyrinth, just to meet with cenobites, manic doctors and old family members who were cursed in the eternity of the legendary suffering. Not only does she have to face monsters, but she has to resist past traumas, and she really interferes.
While the basic plot is for Kirsty to try to escape the demonic kingdom, the film points to something even greater. The labyrinth is a dimension made up of endless labyrinths, inhabited by all kinds of creatures and managed by their own hierarchies. The video game should accept similar sensibilities by the search for Aiden revealed more knowledge of the labyrinth and its culture. The dimension is also explored quite significantly in the comics "Hellraiser", so there is no lack of ideas for game developers to use for inspiration. At the same time, the labyrinth is large enough for the game developer to expand its orbus and bring its own ideas to the table.
A demon labyrinth is an ideal ambience for a horror game where the comprehensive mission is to find someone, and "Hellbound: Hellraiser II" embodies the type of nightmaric mysteries to seek to explore. If nothing else, "Hellraiser: Revival" will be a challenging, frightening game in which it is easy to lose. But we really hope that the game profits the opportunity to expand myths, as the mentioned sequel covers only a few angles of this unique world. Pinhead always has such sights to show us, so your fingers intersect that this game will teach us more about his area.
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