Some say the franchise "Dina" Turns around the spice melange (The magical remedy that makes it possible betweenERSTSTVER travel), but the real "Dina" fans know that the property revolves around Sandwers. The giant worms walking around Arakis's desert are something of fear and beauty, a source of great opportunity and great fear. They can create spice and can be used As a makeshift UberBut they can also eat you and will not feel bad about it.
If you want to control the worms, you will need one tool the most: the track. A mechanical device created by frem, will literally throw the sand at a constant speed, making a noise that will radiate through miles of sand and attract the nearest worm. The worm will come to eat Tumper, but that's fine; Fremen who activated him will almost certainly move off the road to the moment he arrives.
Why do worms always come to the tumpy? Because the rhythm in which they make the sand gives the impression that it is a living thing that makes the noise, and living things make good meals with worms. Worms traveling underground are used to hearing random sounds here or there, usually thanks to the wind that throws sand around, so they know how to adapt these natural sounds. (That's something like foreigners in a "quiet place" do not bother hunting with waterfalls or other natural sources of sound.)
Tumpers are an ingenious tool created by frem
In a sense, the tumps have been in total contrary to the sand -taught technique that has been taught in freme since childhood. The Sandwalk is to direct your rates incorrectly, to fit into the sounds of the natural desert. In the meantime, the goal of the bat is not to interfere. Sometimes, it is used to healthier a worm for taxi purposes; Other times, aims to hide the evidence of any crime that may occur in a particular place. And sometimes, the bat is part of the trap; Fremen can lure the enemy to a location, just to get there and realize too late that he is removed from the track, and the worm can swallow them at any moment.
There are many variations of tumpers, though we do not have to see many of them in the books "Duna". There is a kind of baton that comes with a candle; When the candle burns, trembling is activated and it begins to attract worms. (The candle takes about an hour to burn, although it can be designed to burn longer or shorter. They do not have as much access to technology as the fractions of Harconens or Atreids have, but they are still able to build technology this effective and complex. Combine the technology of trail with fremen Incredible brain technologyAnd you have a group of people who are very smart about how they live among all that sand.
And where did the author "Dune" Frank Herbert get the idea for the Tumpers? It is possible that the writer of the environment was inspired by the American Woodkok, a bird in real life that attracts the worms above the ground using a very similar tactic. The bird's approach is much smaller and smaller in the stakes, of course, but it is difficult not to remind ourselves of the tuppies as we see these cute little guys stop the ground:
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