Cliva Barker's "Hellraiser" franchise There used to be such sights to show us. The original film, adapted from its own novel by Barker "Hellbound Heart", is an enhanced masterpiece for dysfunctional family drama and taboo-tabooing-thats that introduces viewers to viewers with Fenobits, the biggest (and the strangest) villains of horror. The following three films (starting with the great "Hellbound: Hellraiser II" and ends with underestimated, but it could have been better, "Hellraiser: Bloodline") vary in quality, but they are full of ideas that elevate them above the typical price for breaking and drawing. Everything comes after, most fans don't want to talk about those years of accident and blues (and for good reason). That said, an unrealized sequel, "Hellraiser: Sorry", could have inhaled life in price during that time, but as is always the case with things that are too good to be true, it should not have been.
Peter Briggs is one of the best screenwriters in Hollywood you've never heard of. He is perhaps Best-Known for ContriButing to 2004's "Hellboy," But most of his projects are either stuck in development hell or have sine be retooled by other filmmakers ("Alien vs. Predator," freddy vs. Jason, "Jason," Jason, and "Judge dredd," to name some examples). Jason "In the 1990s, Dimension Approicked Briggs to Write a Treatment for Seventh In -Seventh in the Hellraiser Film Series - and let's say his idea sounds more interesting than the DTV sequel to its place.
So, what about it, why did he give up and how could he save property that began so promising to have a legendary suffering on it? Let's dig.
What was the idea of Hellraiser: regret?
"Hellraiser: Sorry" would ignore the events of independent fifth and sixth sequels, "Hellraiser: Inferno" (which was almost very different before taking Scott Derikson) And "Hellraiser: Hellseeker", continuing the events explored in the first four films instead. Moreover, there will be some explosions from the past - from the wicked variety.
As documented by Bloody-Disgust"Regret" opens up with the discovery that Pinhead and other important kenobits were closed by their God, Leviathan, to get out of order. The action then moved to the 1750s North America, where Duke de L'Es-Aristocratic occultist that ordered Tomaker to create a demonstration of puzzles in "Hellraiser: Bloodline"-overseeing the city's development in the Appalachian mountains. However, this is not an ordinary city, as it is built on the material of Leviathan's body and is designed to form the shape of the puzzle calling for the forces of hell.
Nowadays, the city is called "Lesil"-an apple-catcher American that offers a little fun for the teen protagonists of the story. That said, they get the injection of excitement when a teacher - who, in the real fashion "hellraiser", is not the one that seems to be - opens the gate that releases the pricing of captivity. Therefore, suffering is legendary, as Pinhead has released Knobit's army in order to establish a new order. (Fun fact: "Hellraiser: The new order" was another working title for "regret.
As expected, the dimension declined the idea of Peter Briggs because he would seek to make a non -guarded budget. In its place, the studio produced "Hellraiser: Deader"-"Hellraiser"-in-just-name that started life as a specific script for an unrelated project because it was cheaper. Of course, Deader failed to bring the franchise to the right track, but "regret" may have just saved it.
Hellraiser: Regret would bring back the ambitious goals of the franchise
While "Hellraiser: Deader" has its moments (there are some truly effective, stiff pieces), it also represents everything that is wrong with this franchise-namely, unrelated scripts are converted into cheap, direct-video-fireplace, so that the films could retain their rights. The Hellraiser property is unlimited in its potential for stories with volume and imagination, but for years the rights were owned by a studio that could not worry less about maximizing its creative potential. Once, long, when the franchise was still mainstream, we had ambitious films like "Hellbound: Hellraiser II" and Hellraiser: Bloodline "(What, despite its modest budget, tells the story of centuries that begins in France from the 18th century and culminates with a futuristic space station)?
Who should say if "Hellraiser: regret" would fulfill its potential. However, the fact that the concept is firmly rooted in the "Hellraiser" orub, not to mention that it is expanding ideas and characters introduced in the first four films, is a great start. The treatment of Peter Briggs is also full of fresh and exciting ideas-how to make the configuration of the whole city, as opposed to a simple puzzle box, which puts fresh revolutions on demons of demons-sums. Interestingly, Briggs' story puts a greater accent on Leviathan - a character that mostly exists on the periphery in the original film universe, but is an important member of the hierarchy of hell.
Even now, Hellraiser has yet to be re -established as an interesting franchise. The restart of David Bruckner in 2022 is a step in the right direction, but will take more than a good film to correct the damage the DTV Hell's era of Dimension has brought. Plus, now that extended sequels are not uncommon in the Chinese landscape, there is no reason why "Hellraiser: regret" cannot exist ... but we should not hope.
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