
Among the many endings of the game, there are those who ridicule the idea of safety and comfort, such as finishing the sky, where Stanley can push the keys as long as he wants in the cruel mimicry of free will. Even when it perfectly follows the narrator's instructions, asking relevant questions about the nature of truth and autonomy can kill Stanley, which resonates the departure of Irving (Johnon Turturo) from Lumon after Lumon after Fiasco to open eye at Woe's Hollow. In addition, if the player chooses to be defiant from Get-Go (similar to Heley's firm, Lumon's first day's rejection), is served by emotional manipulation along with sharp reprimands, where the narrator poses as a well-intentioned figure of well-intention. At one point, the narrator tells Stanley that his freedom to make a choice is to "kill" everyone, condemning the great goal:
"Do you see that I really wanted to be happy all this time? The problem is with all these choices, both of us always trying to get somewhere that is not here, running and running and running, just as you do now. Do you not see that it kills us, Stanley?"
In short, there is no way out. Or at least, the narrator desperately wants to believe that there is no, so as not to stumble (yes, you) stumble upon one when he doesn't. Given what is happening in the Severance Season 2 finals, the key to escaping bureaucratic torture and absurdity is Mutiy, and the intestines do everything in your power to save the person you want. Both Inni and Oti Mark (Adam Scott) choose to rescue Gemema (Dichen Lachman), while Helly (Brit Lower) and Dylan (Zack Cherry) make the brave choice to stand up to Lumon. But Stanley is alone, and he has only one ally who can turn against him at a whim: the player.
This leads us to the non -final game Stanley, which treats Stanley and the player as two different entities, because their souls are quite different, yet connected because of the nature of the story. This end is contrary to the concept of rehabilitation, with the player leaving Stanley on his devices (basically, leaving) and transporting himself into the world code world. In contrast, the player may choose to give up control to ensure Stanley is free, sacrificing autonomy in exchange for a happy ending.
Such conclusions are difficult to reach "severance", as injections and feces must either work in tandem or trample on the other to ensure survival. Whether the real end of the show will be a rooted in such a bitter bitterness is something that only time can say.
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