
"The Last of Us" Season 1, for the most part, felt like Version for walking the original video game. Indeed, the HBO series has often been faithful to wine in early walking. As a result, her first season is often offered a little in the way of new material for people who have already experienced the best version of this story - the one you play yourself.
However, at times, the show made big changes. Season 1, Episode 3, most important, told mainly original story It was stated only in the source material, and it is easy the best thing the show has done so far. There were also scenes in the first two episodes showing how the series pandemic began. This allowed the show to expand the world of "the last of us" over its two main characters and to feel more and more living.
Now, for Season 2, the play is making another big change. In addition, instead of exposing the oriental game and its sequel, the series returns the details of Season 1 which was a significant deviation from the mythology of the games.
"Season 1, we had this new job that was not in play, these spreading lasters. And that was one form," revealed co-creator and show show, Neil Drakmann, revealed by A. SXSW panel. "And then one footage you see in this trailer has things in the air."
That's the case: the spores are back, baby! Delicious, deliric, deadly spores, they are invisible enemies that arrive before the infected. While the "last of us" season 1 chose to reject this aspect of the original games, Drakmann and his colleague and shower, confirmed that Season 2 would introduce spores in the TV series.
"We really wanted to understand that, and again, everything must be drama," Mazin added. "There should have been a dramatic reason for the introduction now. And there are."
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