The video game that influenced Star Trek: Picard years later

Early in the early 2000s, it looked like "Star Trek" was pretty much done for. After 11.09, as wars began, the audience was not really in the mood for a scientific franchise for mildness, peace and diplomacy. The national mood was reflected in The failure of the "Starwater Track: Nemesis" by Stuart Baird In 2002, often called one of the worst in the franchise. Then "Star Trek: Enterprise" was canceled in 2005. It would not be until 2009 that Star Trek would be revived in the form of a restarted film by Jey Abrams.

This time, however, "Star Trek" was faster, simpler and more violent. Abrams's film was not for peace and diplomacy, but trauma and revenge. The reboot has set the tone for Star Trek for the next decade, ensuring that newer Trek projects are for all activities with high octane and a little more harsh.

Such an approach certainly seemed to affect the 2010 Star Trek Online video game, one of the most popular video games in the franchise history. Although non -banner, "Star Trek Online" occurred in the main timeline "Star Trek", decades after the events of "Nestsis". In the game, the peace between the Federation and the Klingon Empire collapsed, and anathema to "Star Trek", the war was raging. At the same time, Borg returned, the rombs tried to go to the combat fleet and more other antagonists appeared. The players served as the captains of their own ships and collected their teams.

"Star Trek Online" has unveiled new speeches from literally dozens of "Star Trek" actors, borrowing the game air of legitimacy. So, when the Internet presented the world of Star Trek as the place of Abrams, as dipped violence, Trekis kind accepted the new tone. Not only that, but also the creators of newer TV shows "Star Trek" eventually began to pay attention to the game, and even began to include design elements from it in the adventures of the screen.

One such element was Enterprise-F, making his debut at Star Trek Online before coming to Picard.

Star Trek Online initially brought us the company-F

As mentioned, the central mark of Star Trek Online was the widespread involvement of its actors Star Trek. As a player, you can choose to make a crew of any number of existing characters "Star Trek", allowing Trekis to collect his own fires of dreams. The players could also choose any number of existing ships, no matter where they originally appeared in the Star Trek Universe. The original USS Enterprise can be stored with "Deep Space Nine" characters, for example. It was a fun way to play a mixture and match.

But many new ships were designed for the game, after the Star Trek time frame as accurately as possible. At the beginning of the 25th century the "Star Trek Online", for example, Enterprise-E (as seen in "Nemesis") was replaced by Enterprise-F, a massive Odyssey ships. The new flagship was commanded by captain Wakel John, and the player first saw the defense of the deep space of nine of a hostile attack. The design for Enterprise-F was the result of a post-mail competition that fans will be allowed to deliver their own designs. Adam Ichle beat that match, and his company was used in the game starting in 2012.

Fast forward to the third season of "Star Trek: Picard"- Specifically to the episode "Võx" (April 13, 2023) -And the company-F was there. In a fun fans service, Enterprise-F looked the same as in the game. The Star Trek Online Universe suddenly became semi-Canonic. The timeline of the "online" type of synchronization is also because the game takes place in 2409, while the third season of Picard takes place for about 2401. It's close enough for jazz.

Why the creators of Star Trek: Picard started using ships from Star Trek Online

In Interview with Invers"Old Trek: Picard" designer David Blas - who gathered all ships and computer panels for the show "He admitted he took many ships from" Star Trek Online ", mostly as a result of the bad scene he collected in the first season of the show. The end of that season spotted dozens of federation ships that descended Romulan's attack on Romulan, and Trekis noticed that many ships looked ... they looked too. This was different from the usual orbed "Star Trek", which showed fleets of many different types of ships. Blas acknowledged that the nature of the fleet copying was employed for practical, budget reasons, but he was aware that it was making the crazy crazy. For the next season, Blas went online and found exactly what he needed. He said:

"I found these ships from Star Trek Online, and I was like" damn, these are really beautiful! " So, I got to ("Star Trek Online" Designer) Thomas (Marone).

Thomas Marone was hired to be part of "Star Trek". The basic aesthetic design of the Star Trek Online Arsevers has now been officially included in the Star Trek TV. You can even buy models of "online" stars, making connections even stronger.

Additionally, the warlike tone of "Star Trek Online," which was already inspired by the jj abrams film, was, in turn, incorporated back into the new spate of "Star trek" tv shows that business Airing on paramount+ Post- "Nemesis" era was marked by a crumbling, a downfall of many "Star Trek" Ideals, and the galaxy seemed like a much Rougher, Less friendly place. "Star Trek Online" rode that wave seven years earlier.



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